"use strict";
const GLSL_TO_SIZE = {
  float: 1,
  vec2: 2,
  vec3: 3,
  vec4: 4,
  int: 1,
  ivec2: 2,
  ivec3: 3,
  ivec4: 4,
  uint: 1,
  uvec2: 2,
  uvec3: 3,
  uvec4: 4,
  bool: 1,
  bvec2: 2,
  bvec3: 3,
  bvec4: 4,
  mat2: 4,
  mat3: 9,
  mat4: 16,
  sampler2D: 1
};
function mapSize(type) {
  return GLSL_TO_SIZE[type];
}
exports.mapSize = mapSize;
//# sourceMappingURL=mapSize.js.map
